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(+1)

Ah, hahahaha! Thank you for that video, I get it now. The win message happens when you get to the next room, but I must not have added a check to make sure that it was the player who entered the room... it looks like you triggered it just by holding the orb and putting the orb through the door, triggering the next room's trigger collider. I must have forgotten the if statement in that room's code.

I just tried and can easily reproduce it now, so yeah, it's a simple bug in my own code that will take seconds to fix. Thank you again.

Yay, videos really are worth a thousand words!