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I'll be honest, I died half a dozen times to the first enemy. I could not figure out how to utilize the dash ability. Once I got past that, I had a lot of fun with the shooting and wall jumping. 

Feedback: the levels seem oddly large with lots of empty space, I got lost on the 2nd and 3rd levels. The 2nd level's trees and the backgrounds are a little blank looking.

Thanks for playing! Level design was definitely our weakest point in this jam after overscoping and having unexpected delays behind the scenes.