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(+1)

I really liked the concept of solving each puzzle with a limited number of moves. It’s a simple mechanic that’s easy to understand and quick to get used to.

I managed to complete several levels, but I got stuck on one where I couldn’t figure out how to progress. I think it was pool-02. There seems to be a button, but I couldn’t work out how to activate it. I tried standing on it, and I also tried moving the nearby box, but it couldn’t be moved. The only other objects around were a few pillars quite far away from the box, so I wasn’t able to figure out the solution. It’s entirely possible that I just missed something, but up until that point I was really enjoying the puzzles.

I also liked the game’s atmosphere. It reminded me a bit of the Backrooms aesthetic, which gives it a really interesting feel.

Good job!

(+1)

Yeah, sorry for the bad experience with the third level(

WebGL version have known bug like "can't push" or "hard to push" with the box.

I found that PC version TenStepsDown-1.0.3.zip on download section dont have such issue on somebody players.

Thank u for the feedback! I will try your game too <3