Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for the feedback! I'm glad you enjoyed it. I'll give it a go a couple of times to try to brainstorm ways around that issue. I think it might be a bit of a balancing act, where if he moves too fast, he might not notice the ball if it's in the cone and he's walking towards it, and we don't really want the player to really be shepherding the king either. At the same time, I hear what you're saying. Sometimes he seems like he's not a vital part of gameplay, and with him being our only lose condition, that'd be good to revisit if we continue working on it. Thanks again!