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I could've easily made it a lot harder, but I wanted everbody to be able to easily finish it. I've made the experience that people get frustrated quickly during gamejams

I know where you're coming from! All of MY jam games turn out harder than they were meant to be, and I know that it means my fellow jammers don't get to enjoy as much of the content I worked so hard to make. 

On the other hand, challenge is the texture of videogames. When it's too watered down, it can be hard to say what the "game" is, exactly. So balance is needed. But balance takes time, which we don't have in game jams...