Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Excellent exploration of the central mechanic! Having the boss movesets be basically identical but recontextualised by the different shapes of the arena around them is really clever design :D also shoutouts to the back facing cast sprite that's a great detail

(+1)

The boss thing was partly due to necessity (a jam probably isn't enough time to make four unique bosses) but it worked out well from a design perspective as well. I'm glad you noticed the backwards cast, I was proud of that detail.