It's alright. The movement system kind of sucks, with how you have to press forward for each step, but that's the joy of experimenting, I suppose. Unfortunately, I was only able to find 2 cicadas, because the forest kind of felt like a maze. Maybe having something linear, like a tutorial (but not necessarily), before introducing an open world to the player could make the game a little less maze-like? I don't know.
I like the artstyle.