I didn’t like the fact that all puzzles are completely unrelated to each other, this feels like 5 unrelated mini games were combined together rather than creating one coherent game
Viewing post in 5 Minutes In Space jam comments
Well our game's main goal was to put people under pressure by time limit so we took different puzzles which will create a dilemma in mind so the person playing the game has to switch their playing ideologies every time that will create a bit of panic which is necessary for a countdown related theme, thank you for your pov though !