Made it in 70.72 seconds!
This was a neat take on a room clearing shooter game. The pumping mechanic was a good way to add an extra time pressure penalty for missing your shots. I think I got stuck on the second-to-last floor the first time I tried, but maybe there was an enemy hiding that I didn’t notice. Everything went smoothly on my next try.
Anyway, great job! Snappy movement, clean art style, satisfying shooting, and overall a great entry!