the gameplay is simple but super satisfying especially when the ball gets a bunch of good bounces and starts destroying everything. the art is gorgeous and the character animations and made everything felt much more lively. I also got weirdly invested in the little love story between rounds. the mix of cute characters, romance, peggle, and planets getting destroyed should not work nearly as well as it does, but somehow it really do.
the music and sound design made the whole experience feel even more polished. every hit had a nice amount of impact and the voices were really cute too. only part I struggled with was knowing how close I was to winning because the gauges were easy to miss. I didnt notice them until pretty late so most rounds I was just launching the ball and hoping for the best. making those bars stand out a little more would help a lot. even with some confusion I had a great time and pulling off so much in only four days is kind of wild. great work by everyone involved, I loved it and now I need to see the other ending too.