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I got to pretty far but I had to go in the middle but I'll come back for a full play. I feel like the core gameplay is actually really satisfying but some upgrades make the game trivial (and thus reduces the need to use items). For example the "athelete" upgrade or the "laboratory" upgrade, it trivializes using the items to create a chain of consecutive numbers which makes items become less used in the late game.

The artstyle and polish though is really nice and I love it! Some more balancing on the difficulty and cards would be nice so it doesn't make the items system obsolete. Great work!

Definitely, those are boss artifacts (which are not really rare considering there's one every 3 levels) because they are supposed to enable new strategies, they are not properly balanced, surely those 2 (plus Orchestra) are undoubtedly the most powerful in the game. I want to get to Balatro levels of power scaling but the balancing needs tons of work. Thanks for your feedback!

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So I replayed and got 2529687 points.. the waterfall was the bane of my existence. Really fun! The pyramid is also an insane combo by the way. Also the skills / artifacts on the left will slowly eat up the screen and get into the board which made it difficult to click on the left side of the board. Really cool game, I didn't expect to sink so much time into it lol.

Wow level 83. That's my goal, maybe even for endless runs, but not even in my play testing got it that far! I didn't even test what happens after you exhaust the artifact pool! I agree some of them are detrimental. Which is ok really, some games have these super niche effects that you learn to avoid, but still I want to make it more clear before picking what they do. Thanks again for playing and taking it that far!