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Once I got the hang of it, chaining dashes together became incredibly fun.

The game's meta seems to be double-dashing at the start to build up speed, then jumping, touching a wall, jumping, dashing, jumping, touching a wall, and repeating the cycle. It might sound tedious when described like that, but the character builds up so much speed that you end up smashing your head into an island, scrambling to recover in mid-air, the flood start rising much faster after the 2,000 meter mark, and sooner or later, RNG hits you with a lightning at the worst possible moment.

In short: the perfect balance of chaos and fun.

The way you described the game is absolutely amazing , i tried experimenting with the warning time with the lightning and its hitbox duration, but you end up moving so fast that you start ignoring it almost entirely before its too late(not intended). this review gives me a bunch of valuable info on what to improve! thanks for giving the game a shot!