The fuse tail mechanic is really cool. I like how it follows the player's movement, and I like the idea that fuse burns faster when crossing a fire tile (though I didn't notice while playing). I imagine there are several additional mechanics you could combine with the fuse for some really interesting puzzle gameplay.
I think the art turned out alright for having your artist dip. The particle effects on the fuse's flame and when the fireworks exploded were good.
I wish there was a level restart button as I got stuck in a dead-end blocked by a door (even though the description warned of that) and had to sit and wait for my fuse to burn out.
Thanks for the game!