Perhaps the most marginal level of control over your character ever implemented in a game. This is one of my favorite entries, pure "dev having fun putting weird stuff everywhere" vibes. Also the aggressive doppler effect was hilarious
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The doppler effect was actually a Unity built-in feature I discovered by accident. I was just messing with the audio source component to make the sound directional, and whatever I did also added the doppler effect. I agree that it was super funny to hear distorted music when you are actively being thrown around, so I decided to just keep it.