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(+1)

I always appreciate when the game includes a quick in game tutorial, so good job there.  The thing that got me stuck for a little bit at first, was that I didn't get any visual feedback when I clicked the green button, so I thought it didn't work.

Yeah, the lack of UI and sound effects does take a lot away from the experience. I just did not have enough time to refine everything since I was working on it solo.

I am glad the tutorial was well received though. In my previous jam, quite a few people mentioned the lack of one, so I made sure to include at least something to guide the player this time :3