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A lot of fun for action roguelike fans! I loved that I had an idea somewhat similar to this (many weapons, timed use), but yours is sooooo pretty and engaging!

Soundwise I feel the music doesn't match the action, and I just wish some of the biggest and strongest weapons had a bit more oomph.

Visually it's pretty stunning, great job!

I took a while to understand how to break the statues, I was hitting them instead of just standing close by. The movement feels a bit sluggish at times, maybe that's to force the player to get the speed up buffs, but it's a bit frustrating. I had instances of lag during gameplay, which maybe were because of loading stuff when getting new weapons? After a while it was alright but it was annoying to see monsters nearby and I couldn't move.

Overall I had a lot of fun, has a lot of potential in my opinion.

(+1)

Thanks for the comment. No idea what u mean by the music tho. You're like the first comment to mention it. Everybody else seem to like it 🤷