I'm impressed with how many rooms and puzzles there are! It really does feel like a classic Zelda dungeon. I think sound + music would help set the tone even more. But if I could add one thing, I'd add a tutorial for the basic fireball. There were instructions for the melee and explosion attacks, but it took me an embarrassingly long to figure out how to cast a fire spell. I could tell from the puzzle layout that I required some sort of projectile ability, but I didn't know how to trigger it! It took me just about an hour to beat the game, find all the secrets and unlock the secret room. Good game!