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(+1)

Pretty cool idea. The 2nd part of the game after the platformer was super hard and it looks like the timer was slightly off my screen so it was hard to tell how much time I had. It does feel kind of bare bones but it's simple and executed properly. Overall good job!

Ah, noted! I wanted the second half to take multiple tries but it's looking like it was a little overtuned in terms of # of objectives vs. time. Will hopefully address that and the UI issue after. Thanks for playing!