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This is such a fantastic and unique game in the jam, literally have not played anything like it and it is a really fun play.

I loved almost every mechanic and don't really have anything to give feedback on really. Everything from the Art to the Story, to the gameplay was done really nicely. And it is amazingly polished to boot. The gameplay itself was really fun, and immersive as well. I loved the different types of things that we had to do, and slowly learning how to do them. I think the only thing I would have to say about the gameplay is that the loading shells could use a better tutorial as I was too stupid to read the text above it. but that's a me thing not a game thing.

Honestly you can even add co-op and give roles and that would be nice as well. Or an endless mode too.

The game could also use a save feature, I would really like to jump back to the point I was. Or atleast skip most of the tutorial. And maybe for tutorial you could use indicators for the places to go.

Apart from all that, it is visually a unique and nice looking art style as well. And the Sound design is done really well with all the SFX going on, they all feel distinct.

It is just a job well done.


P.S. I found a bug, or something. To do with the Fire Extinguisher, I am unable to let go of it sometimes.

(+1)

Thanks for all of the feedback! Given more time all of those ideas you've listed were definitely on the todo list.
That last bug you mentioned isn't a bug its a feature! But for real, my fault for making the fires too small. The Fire Extinguisher gets taken away when all fires go away and some of the fires get hidden in objects until they grow.

(+1)

Thank you for all the kind words! As said before, those all were on our list of things to do, but while we were pulling an all-nighter to submit the game, we were mostly focused on getting it done, haha.

I mainly worked on the audio, so I’m glad you pointed it out. I used FMOD to layer a bunch of different samples together with reverb and EQ, and had things like the decryption radio change parameters of the sound depending on how close you were to the right waveform. I tried to make as many things make a sound as possible, so I’m happy the overall mix felt distinct to you.