Yay, another hourglass character !
The concept is cool, that's a nice twist on the theme ! This should be expanded into a full fledged game !
I had some frictions tho (I'm aware they're symptoms of short dev time ha ha); the visual for the time remaining is hard to read in the middle of the action, especially in front of some background elements. The jumps near ledges should have some "coyote time", I fumbled so many jumps because of that.
Despite it, I had a lot of fun playing it !