A well-made game, with variety and challenge. I did find I died before going more than a couple of rooms. It seemed every step I took reduced stamina(?) - the left one. I would have liked to know how I can boost it. Food? Magic item?
In a game jam, you’re pushed for time with production details. A couple of things that could be worked on: the arrows/energy pulses going across the room aren’t very clear and don’t fit the visual theme. And melees with blobs need more visuals as I couldn’t tell when I’d hurt them or they’d hurt me.
I played it on WebGL without a mouse. The Esc button is a problem as it pulled me out of fullscreen. I’d suggest a different key.
Also, when I was presented with 2 options, I couldn’t tell which one was selected. i.e. is it the darker one or the lighter one? I still don’t know.