And now some bugs :)
1. Parts of user-interface in a web-browser is unreadable:
2. It looks like it's still possible that enemies freeze and are unable to move forward. I have found this in two situations:
a) when there's no path to the flag - horse riders are stuck:
b) on a map with Island in the middle:
...and the only thing you can do in such situations is just surrender :/
3. Another bug when placing "Caltrops" on a terrain with different height. You don't see exactly where it will be put. You only see it after you press mouse button as it drops from above.
(that's all what I have found for now).
Keep-up good work :)
Viewing post in Castle Constructor (Demo) comments
Thanks for sharing these! We'll have fixes for these in the next build. Enemies getting stuck seems to be a perennial problem for us... I want to experiment with the levels each having their own set paths(very similar to a traditional tower defense). Of course enemies would re-path around anything you build in their way, but with only so much tolerance for going around before they would try to break through. This might make the next build or get totally scrapped if it sucks haha. Anyway thanks again!