Well, no matter how many times I try, I couldn’t hit more than a single word, and in fact I can’t even understand how it is humanly feasible. I’m not fan of the “stealing words” mechanics, even less the bomb. The game is already very difficult, but having an opponent that prevent you from succeeding or regularly ruin all your efforts… It makes it impossible. After 2 penalties the fall seems too fast anyway, the letters don’t stay on screen long enough to allow a single word, and every 3 seconds there’s another explosion and a word stolen. I must admit it was quite frustrating.
Too bad, because the presentation is exceptional! The crazy setting, the aesthetic, the tone… It creates something unique! Maybe it could work better if the difficulty was more “chill” or less punitive (there’s a negative reinforcement loop: the more you lose, the harder the game becomes, and so the more you lose again). The core loop has strength, I like how chaotic it presents itself. I just wish it wasn’t punishing me right in the first seconds. x)