I must admit, I was extremely close to give up even on the first level, but then I think I actually made it all the way through? I at least got back to the menus and saw an extra option but I didn’t notice anything happening when I clicked it?
I think they puzzles were great and had a real mind bending design. What I do think could have been improved wasn’t so much the actual puzzles but the pacing of complexity and tutorials.
Right now you basically throw all the tools at the player at once, and some of them you don’t even need until a couple of puzzles down the line. And that is asking quite a lot of the player to be honest.
Another thing that I wonder about was why T reset and not R? Not that it mattered much, just seemed a little strange.
I did very much enjoy my time and of course it would have been epic if you could just break down the game more and more and evolve both the puzzles and get a bit of story in that way.
But still this was a great puzzle game for a jam.
Play-through: