Chill game that's easy to understand and get into, but has a good amount of intricacies! The controls felt really good, except I personally would've preferred non-inverted y (or inverted idk whichever is the opposite) camera movement. The lack of shading does make it more challenging to see terrain, which could also be good, but I might prefer having shading.
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Thank you for the feedback. The controls were inverted on the Y axis by accident! Sorry about that, but I hope it was not too much bother. I decided to leave the materials unshaded (with some fog and different terrain shades to help players see depth) as I really liked the aesthetic, but yes, the trade off is depth can be harder to tell!