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Fun little driving (cruising?) game! Procedural generation will always have a soft spot in me, but holy cow this game had me driving through 1 pixel gaps several times! Didn't back off from the challenge, tho. Had fun driving it the little times I could take it fast. Art could use a little workk tho, not very fond of the waves/clouds effect. Still, had fun nevertheless ^^ (also, working straight out of the box on linux too <3) 

I was planning to have it widen gaps along all the routes, and the waves definitely looked better before the terrain was there. I plan to do at least one update to clean up some of that stuff. I develop on Linux, no surprise there. If I wasn't running into memory issues I would have had a web version too.