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Ooh, ambitious to plot out a whole murder mystery during the jam! I like the idea of investigating through dialogue, though I wish these ones progressed a bit quicker. I also noticed the click targets on the dialogue options were a smidge off. Maybe keyboard shortcuts correlated to the numbers could help? Also, it would be great if convos automatically closed if you use the map to go to a different location, rather than staying open once you're far away from the person you were talking to.

But seriously, mad props for taking this on!