Interesting idea and cool game vfx! Pretty nicely poslished for its current content! I played several times and most of time died/bled out due to miscalculate how far the grabbling hook can go lol! I wish there can be some sort of after-kill reward that grants the player a temporary hook length boost! Also like others commented a quick restart would be less interruptive for repeated runs. Great work guys! Could be nice indie game if you want to extend it!