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I got quite confused by all the text and names, I wasn’t always able to recognize which problem needed which solution. But I like that there’s a mini-game for each different task! The game gets quickly challenging, I don’t know when you’re supposed to have time for buying furniture, or how to lower the stress bar. But once you get the jinx, it’s an interesting challenge! And although the game would need some polish on the UI and feedbacks, you did an impressive job on modelling with details the entire room and all the server parts!