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File/Folder names were spot on, chased the control shooting at it for a good few minutes and when I finally caught up and shot it, I lost because I didn't read the instructions (catch don't shoot!).

Really fun take on the concept and the control buttom moves just fast enough to be difficult to catch, but not too difficult to make it impossible.

One thing I would probably change is the starting position of control on each playthrough as you can sort of predict which route it is going to take and corner it pretty easily.

I think that, at least for the Jam, it is good that you can predict Ctrl's route, because after a feel lost, when the game restarts you have your best chance to catch him. Thanks for the nice words.