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(+5)

This game felt a lot like Viscera Cleanup Detail to me in the sense of clean up the trash but make more mess while you're at it. It was very cozy and satisfying to play, and if you approach it like Viscera Cleanup, then the few points that may have been a bit frustrating otherwise (such as the throwing being a little clunky, or some of the tools being rude on some collisions, etc) are just part of the charm. Amazing work for just the time of the jam! 

(+1)

Thanks! There was a lot of time spent tweaking the grinders and acid pools to make them feel satisfying to throw stuff into! It's funny it ended up so much like a cosy clean up game. Initially we nearly went with an incremental clicker style game, where you bought tools to get the trash down. Personally I'm pleased with how it shifted direction. Hope you had fun with it!