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(+1)

Nice art and concept, I think it has a lot of potential. it was nice to have a safe zone to stop, plan routes, and 'counting downs'.

I read the description and noticed that enemy spawns also are affected by down presses. But I didn't know that even after clearing the game. a small visual hint (like flashing or shaking) might help with that. (or you could make a level requiring that information)

Duly noted. I added a different kind of audio but visual is always better i suppose since it's hard to tell apart sounds. Thanks for the feedback!