The art and audio are amazing. You all created a world that I want to spend time in. I think you're leaning on the genre a little hard, and while it technically fits the theme, the countdown mechanic feels ancillary to the world you've built. Relaxing and beautiful, though!
Viewing post in Having fun, Mochi? jam comments
Thank you so much! I'll definitely continue development after the jam and finish the levels that I didn't manage on time - and hopefully one day I'll be able to release the full version on Steam:)
Concerning the theme, as all hidden object games, it has a countdown of objects you need to find. I was planning to include a timer with a countdown too, but decided against it - with time pressure, the game wouldn't be relaxing anymore.