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Really like the idea of falling to lower floors all the time while still dealing with the enemies from the previous one. I did however feel like it wasn't really worth it to attack enemies because it costed so much life energy. My strategy became just to try to kite the enemies around in a circular pattern and hoping I didn't get hit too much. The artwork and music were excellent!

Thanks for your advice! We definitely don't want players to feel frustrated. We'll add more mechanics in the future so that attacking is better compensated and feels more worthwhile.

Thanks for liking the art!