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(+1)

Looks really good! SFX work well, too.

I think the premise is really clever, and fits well with the count down theme.

My main concern is that the game gets very fiddly. I think there may be an issue with the inputs: because mouse click is used both to position the parts and to use the selected tool, I often had a lot of trouble getting the game to register the tool use. I wonder whether changing the control scheme might work better: for example, use E to use the selected tool.

(+1)

Not a bad idea at all. Right now tool use has priority over picking something up if the tool selected matches the item its hovering over, but yea, I was playing around a lot with that aspect cause it is a little funky haha. Thanks for the feedback and not just a generic "good game, love it" hah