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(2 edits) (+1)

Simple, but surprisingly enjoyable once you get into the rhythm (and understand how the forward movement works, I was floundering helplessly for the first two attempts). I found that rapidly alternating between the A and D keys with both of my index fingers and using my right thumb for the space bar makes for a pretty good sustaining run. The "bounciness" of the shadow moles (the enemies) makes them infuriating but in a very good way, since it encourages the player to avoid making a single mistake otherwise their rhythm will be permanently off-balance for the remainder of the run.

Overall very reminiscent of mobile games like Flappy Bird and Stick Ninja. I could even be expanded further to have elevated surfaces and ramps, potentially allowing for airtime combos.

Cheers for the feedback. I'm glad you enjoyed it, I am planning on developing it further, with things like you mentioned, I just ran out of time to add them before the deadline.