Without a doubt, the best game I've seen thus far! The core concept is really creative, and the levels take full advantage of that. They have the perfect amount of difficulty: enough to make you stop and think, but not so much to discourage the player from finishing the game. I think the calming music and the simple artstyle also help to keep the player calm (and I also think the latter one works really well in the context of the game for how corporate-friendly it looks (this is the only time I'll ever mutter a sentence like this one.)).Overall, this game is incredibly polished for coming out of a game jam, and I think that if you made some more levels with some new mechanics, I would consider it worthy of a paid release!