Really nice visuals, love the skeuomorphic board design (<- did have to google how that was spelled and did not believe it). I think you could punch it up a lot with some classic pinball ping noises and more upgrades that give the player more diversity of choices. As is I found I mainly just found a range of launch power that yielded decent score and spammed balls around that region, but maybe you can do a lot better if you're more intentional about where to shoot; I only made it a few levels in.
Cool concept, really solid execution especially on the visual front.