love the isaac inspo and the main character design. basic but charming gameplay and visuals, actually really cool feeling of trying to get further in each round and exploring to try and find upgrades/cash for upgrades but always being mindful of coming back in time, thats good design, really reminded me of Minit! losing completely every time feels a little too much though haha i wouldve made it so that not coming back in time damages you a lot or debuffs you or something else but not having to start over, maybe thats a skill issue on my end though.
good job!