This game has a cool interpretation of the theme, it has a lot of potential for unique mechanic. Unfortunately, i didn't manage to learn the game mechanic, because i kept dying in the first few seconds because of the lava rose really fast. I highly recommend to make a tutorial level, or at least give the player a grace time to learn the control of the game. And you can add a sensitivity setting, it would be a great quality of life for the player. Overall, this game has a lot of potential, and has a lot room for improvement. Good luck!
Viewing post in Countdown Protocol jam comments
Yeah most people struggled and want me to do a tutorial. Its a shame i didnt think of that, playtesting to others should have been something i did but thats a learning experience! As for the sensitivity setting. TRUST me when i say that i tried to add it in the last hour or so, but i realised that i fucked up where i put my sensitibility code and couldnt risk to alter everything back. It was inside the player but couldnt be accessed in the main menu. Should have had a seperate script for it. Thank you so much for playing my game and thanks for the feedback, il check yours soon :)