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Neat little game buddo! The concept is pretty kewl, question btw: are the carrots meant to be able to bounce off the enemy and just lie on the floor, spinning with the clock xD because that would happen sometimes*

Generally though, really good implementation, I can definitely see it being a great game with polish! :]

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Hi! I'm glad to hear that you liked the concept. When you say the carrots bounce off, do the carrots start to spin vertically or horizontally with the clock?

I assume you had some time to play around with the cards effects. When picking the cards you may or may not have noticed card effect zones rotating.

To try an answer this question : 
I placed 2 sprite icons on the 2 different zones of the clock,  representing the card effect zones in play. I did plan implement the zones to change colours corresponding to the picked zones. However, as we were so limited with a counting down time, this was postponed. Furthermore, I had to make sure that the minimal viable product was working before adding in additional features, which alone was quite complex. 

If the carrots you saw that were spinning vertically, then that was not an intended feature, so a bug introduced into the game.

I am happy with what me and team team were able to produce. We had many ideas and features on the wish list. If only we had more time...

Ah no, they were not spinning vertically, I see, they're a feature of a different kind, I did not realize that! Thank you for the clarification, it makes a lot more sense! Great work amigo! :]