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(+2)

Really neat concept, I love it overall.

I think the Art Style was phenomenal and the the simple overall narrative was great as well. The basic gameplay idea of eating/pushing the correct food was great, and I think it fit the game really nicely. The sound Design was implemented nicely as well, the BG music was good and the effects were decent as well.

The gameplay itself was simple, though uh would have preferred some indication of what to do at the start, as I did not know that for 2 rounds. The main gameplay works fine, it's well polished. There are a couple of issues I had with it - It's slightly difficult to pick up the food and drag it - Sometimes I think I hit  the food's hitbox, but it does not register. The game also goes on for quite long imo, could be shorter. or maybe as it progresses more food items are introduced. 

The base gameplay I also found a bit difficult - But the addition for an easy mode was fantastic to get the good ending I thought. So that was a really nice to have addition to the game.

Overall I love the visuals and the setting, the gameplay could improve but apart from that it's really well done

(1 edit) (+1)

Thank you for your kind words and your feedback! I'm right there with you on many of your points - the balancing could definitely use a tweak and I WISH we added a proper tutorial, but we just ran out of time 😫

Oh, also, more "food" (not food lol) items get added in the third difficulty increase, but easy mode turns that off lol