An absolute masterclass of game design!! The theme was used very intelligently, and not in a simple way, there was so much depth to it. Every single mechanic had multiple different effects on the gameplay and everything revoled around the hourglass. Every mechanic felt like it was implimented with specific intentions and a lot of thought was put into it. Every move and every desision had it’s risks and rewards. Every single principal of game design was carefully implimented. Well polished, great soundeffects and feedback, depp mechanics, great graphics and the game felt like it was constantly playtested because of how well designed it was.
The game was sooo good I literally feel like I don’t have enough gamedev knowledge to even give my opinion about it. Like I’m out of words to describe how well designed the game was, and only for four days this was INSANE! Definately my favorite game of the gamejam, and it brought my rating standards to a new high!
I will study this game to learn more about game design, and I’m serious when I say that!!
GREAT JOB!!!!!!