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(+1)

A game with a  easy-to-understand concept! Using bullets to light up the environment and gather information feels really satisfying!

One suggestion, though: I think a minimap would help. Since the environment is so dark, it’s easy to waste bullets repeatedly checking areas you’ve already explored, which could leave the player stuck without enough ammunition.

Yeah, I was actually kinda thinking that when playtesting after I’d submitted finished the game, I really shoulda added some kind of a map that reveals as you explore-

…or, at least, more ammunition on or near the path to the end-

I think the FOV being so low (I think I set it to 50 to hide a bug with the textures being all stretched) did not help at all, either.

Thank you for playing though, and I’m glad you had fun too!

:D