Hello!
I've been dabbling in some 3D stuff with GM, but it seems that once I import GMLive into the project (a very simple project, mind you), the textures that I'm rendering don't work. I've attached pictures of before and after importing the package.
The change is immediate. Without even including the object into a room, there's issues. But once I delete the GMLive files it works fine. Does GMLive change something fundamental about how GM renders stuff?
I can include a project file if need be, but all I'm really doing is creating and submitting a vertex buffer with a given texture.
Any help is appreciated!


