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(+1)

Neat idea that fits the theme, though perhaps a bit too easy. I didn't even realize that the fuse was burning up until (what I think was) the last level. The red tiles, I assume, are meant to burn your fuse faster? The way the levels were designed, it seemed like you were meant to avoid them. However, the effect on the fuse was so trivial that I could just move right through them and beat the level with no problem. You might also want to add some sort of effect to show what they are doing, because I thought they weren't doing anything at first. And I also suggest them being more of a hinderance to add some challenge, like burning your fuse much faster.

Also, it seems the switch in this level doesn't do anything. I wasn't able to progress beyond this point, unfortunately. This level is also when I realized that the fuse could burn you since I couldn't figure out what to do and ran out of time.

Overall, nice job! I like the idea of the fuse following you. It just needs to be more challenging. The particle effects for the fireworks at the end of each level was fun.

(+1)

You are absolutely right about everything. I did everything in a hurry so the levels weren't very carefully designed. The red tiles had a bug that made their effect trivial and the final map you were actually supposed to press two pressure plates simultaneously. But that's totally on me, I should have introduced it in an easier level.

Anyway, thanks for your review. It helped a lot.