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The game was very cool, short but it was encouraging to keep playing until finally getting in this photo (i needed to be in it). I'd say that the mini game could be a bit more balanced, like some give you really long timers that you really don't need, but i know that it can be hard to achieve in the context of a jam. Anyways the game visuals was really cute, i love the hand drawn aesthetic !

Overall good job on this entry, i had fun, keep up the good work !

Thank you! Our goal was really to try and explore a “fail” state that still felt light and silly to encourage someone to try again. Noted on some of the timers! We’ll definitely look into that if we have time to update this after the jam.

Happy to hear you liked the visuals! We went with a sketchbook/journal look since it fit the theme, and it worked out time-wise since it’s a simpler render.

Thanks for playing!