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(+1)

I feel like the “deck” area for the buildings can feel more like a deck and let you preview their abilities after u have bought them. The buildings and the paths make for great synergies but I feel the enemies are a bit too weak. I don’t even know what their attacks are, and they are dead already. an infinite mode with ramping up difficulty could be fun

Yeah, I meant to come back and rebalance the combat, but ran out of time.

That'll definitely be at the top of my list when we come back to work on it, along with adding the boss fight.

Somebody else suggested an infinite mode, and I think that's a great idea, maybe as a new game+ sort of thing. 👍