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Thanks a ton for these, they really help me pinpoint what descriptions need to be given some thought to make them clearer! ❤️

Traps indeed do damage equal to the level number. I guess it'd be nice to show it somehow to leave out the guesswork.

Finesse and Broken Chains indeed need knowledge on how the scoring happens to really evaluate. So you've probably noticed that when an area is scored, the size of it becomes the base multiplier for the next scored area. And the areas are always scored from smallest to largest. So with Broken Chains, the order is reversed and by scoring the biggest area first, you have more control on what multiplier it uses (as often you'll also close some smaller areas at the same time). Finesse in same way skips the adding x2 multi for those small (often accidental/forced) areas and lets you keep the previous bigger multiplier.

The curse preview was indeed intended as a way to see what the curse on the 12th level would be so you could prepare for it a bit. But I think it's even more useful for checking whether the next cursed fork item would be a "safe" item to take. But yeah, would probably help if there were more ways to prepare for the upcoming curse.