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(+1)

Love the minimalist art style and goofy audio (props to whoever did them o7). The gaemplay loop was very simple however, i did feel overwhelmed some times when multiple goblomines would appear on the screen and my memory nor my perception could keep up :(

The goblomines were strangly charming (despite all the atrocities they have commited allegedly🥀)

The puppy mechanic being an inverse of the goblomines was pretty cool! 

And i dont know if this is intentional or not but near the end, all the goblomines and even the puppy were counting from 10 and skipping to 3 (ALWAYS) so it was pretty easy but kinda confused me 🤔

This cocept could benifit meassivly from more mechanics to like freeze the countdowns, or maybe sensors who detect a number skip and notify the player? (but if that isnt the direction you wanna go thats understandable)

I have an idea to solve the overwhelm problem if you dont mind, what-if differnt numbers of coundowns have differnt colors? this could help players tell if a count down was skipped based on pattern recognition more easily?

But overall? this was a pretty cool game! 🔥

If you have the time, would you be able to check out our game? we can use all the feedback we can get! 🙌